This week’s update to Escape Vector was, in my opinion and in many other’s, not just an update; it was a complete overhaul and reimagining of the title that opened up the game to newer prospects, a much wider user base, and greater horizons. So much so, that I’ve decided to do a review of the update.
Kickabout League is the latest game from Jagex Ltd, the masterminds behind such epic titles as Arcanists, Armies of Gielinor, Brick-a-Brac, and the upcoming Dungeon Assault 2, Steel Sentinels, Mechscape, Pirate Empires, and a countless number of other updates and improvements. Oh and they made an MMO, the name is on the tip of my tongue…
Moving onward, Kickabout League was released a few weeks ago in the form of a beta that began as open to moderators, but was then open for about a week as a members only perk. After the beta was extended, and then finally closed, all data was wiped and players today will find themselves starting off right at the beginning. The beta itself was a landmark for Jagex, in a game that’s pushing boundaries in ways we’ve never seen on FunOrb before, but I’ll get into that in a minute. Never before has a beta product left the Jagex offices, with their consent. Jagex, as with any other gaming company, is no stranger to leaks (Ahem, Zombie Dawn Multi, Ataxtix), but decided to release this beta with consent. Will this mean more betas in the future? I sure hope so.
I was asked why I didn’t do a review of the beta, and the answer is pretty simple; I don’t review unfinished products as a matter of integrity, as I find it incredibly unfair to judge a product before its finished, and give a false pretense to people who may read it and play the final product and find out that some of the gripes are no longer there. On that same token, my decision to review Kickabout League on launch day was in order to review the unpatched edition, before any changes could come into play. While some players may disagree with this, you’ll find on any review website the unpatched version is ALWAYS the one that is reviewed. But enough of my boring intro, you’re here for the review!
I should first of all put out in the open the fact that I am not the greatest fan of strategy games, so there will be no comparisons to any others, and this is based purely on the opinion of a guy who would play the latest Carebear game if I had to.
In my ongoing attempts to pick up where I left off in reviewing FunOrb’s many neglected titles, I now find myself coming across a massive gem of a puzzle title; Crazy Crystals.
I’ve tinkered with Stellar Shard, but for today’s review I dived in head first and gave it a serious go.
FunOrb was launched on Febraury 27th, 2008, the same date Planet FunOrb officially went live. Since then, Jagex has introduced countless new games, features, additions, and addons to their existing lineup, and continue to surprise us at every turn.
Let’s see some one-year Planet FunOrb statistics, shall we?
Total viewers: 66,000
Busiest day: 450
Total Articles: 168
Total spam removed: over 5,500
Cheers to the first year of FunOrb, and another year to come.
Welcome to the first annual Orbies, brought to you in part by Jagex, Planet FunOrb, and viewers like you. Read more…
It’s time to kick off the reviews 2.0, and what better to do that with, than Brick-a-Brac? I can’t think of a better game to kick off this new event with.
I thought that it was about time that we outlined some more of our plans for the future, starting first with what we are planning for Halloween.
On the 22nd of October we will be putting in place our Halloween release. Some of the game on the site are getting a Halloween make over, some more drastic than other. I’m not telling you which games you’ll have to find that out for yourselves. The games will have a Halloween theme to them and will also have a Halloween achievement to do with that theme. These achievements will only be available for the 2 weeks from the 22nd of October. On the 5th of November, the games will change back and the achievements will no longer be available (at least not until Halloween next year). So make sure that you check out the service over this period and try to collect them all.
We’ll also be putting another multiplayer game live on the site on the 22nd. It’s a game that has similarities to the way Brick a Brac works its multi-player experience, its fast, fun and what you do affects the players around you.
On the 5th we have a real treat for you. I’m not going to say too much about this one except that the game has lots of items to research and collect and that the strap line for the game is “Fight of the Living Dead”. You can work the rest out for yourselves.
For the rest of the year, we have the return of a Jagex classic, not for those afraid of heights, a strategy game based on the RuneScape world and a sporting game of all things; all of which will have multiplayer as a game mode.
As for next year well the production team are working themselves into a frenzy with some of the plans we have. Pirate Lords of course, another game similar to Dungeon Assault (at least in its perpetual nature) and a great fun game involving a fridge.
So, have fun with Brick a Brac and stay tuned for the rest of the year.