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Kickabout League is the latest game from Jagex Ltd, the masterminds behind such epic titles as Arcanists, Armies of Gielinor, Brick-a-Brac, and the upcoming Dungeon Assault 2, Steel Sentinels, Mechscape, Pirate Empires, and a countless number of other updates and improvements. Oh and they made an MMO, the name is on the tip of my tongue…
Moving onward, Kickabout League was released a few weeks ago in the form of a beta that began as open to moderators, but was then open for about a week as a members only perk. After the beta was extended, and then finally closed, all data was wiped and players today will find themselves starting off right at the beginning. The beta itself was a landmark for Jagex, in a game that’s pushing boundaries in ways we’ve never seen on FunOrb before, but I’ll get into that in a minute. Never before has a beta product left the Jagex offices, with their consent. Jagex, as with any other gaming company, is no stranger to leaks (Ahem, Zombie Dawn Multi, Ataxtix), but decided to release this beta with consent. Will this mean more betas in the future? I sure hope so.
I was asked why I didn’t do a review of the beta, and the answer is pretty simple; I don’t review unfinished products as a matter of integrity, as I find it incredibly unfair to judge a product before its finished, and give a false pretense to people who may read it and play the final product and find out that some of the gripes are no longer there. On that same token, my decision to review Kickabout League on launch day was in order to review the unpatched edition, before any changes could come into play. While some players may disagree with this, you’ll find on any review website the unpatched version is ALWAYS the one that is reviewed. But enough of my boring intro, you’re here for the review!
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